jennifer's blog
Artranspennine 08 mixes cyber and real worlds

There's an interesting article on 24 hour museum about how the potential of the internet has helped re-imagine Artranspennine for 2008.
The festival's official site is at http://atp08.blogspot.com (which is where the nice landscape photo above comes from)
open source embroidery

Exhibition currently in London at http gallery - read about it here
"This exhibition explores the connections between the collaborative characteristics of needlework, craft and Open Sourcei software. This project has brought together embroiderers, patch-workers, knitters, artists and computer programmers, to share their practice and make new work."
folly's del.icio.us bookmark history
Prompted by this recent blogi on rhizome about the promotion/virali spread of web-based art pieces through del.icio.us, I had a look at folly's del.icio.us presence: across our online artistic programme there are two clear winners - Digital Artist's handbook has been bookmarked 205 times, and What's Cooking Grandma 600 times.
Holy Fire: Art of the Digital Age
Interesting exhibition that looks at collectable new media art (i.e that people can/will pay money for and own).
Including boredomresearch's ornamental bug garden.
From the exhibition blurb:
Holy Fire is an attempt to explore how new media art, bypassing all the stereotypes connected with its presumed immateriality and difficulties of maintenance, was able to enter the art market.
Ctrl-Copy Online exhibition
I thought this was quite interesting, being a project about internet downloads as a model for (not necessarily digitali) art distribution.
But in particular I was interested to see that the website is encouraging audience contributions and a two way dialogue, by asking/allowing visitors to upload their own creative responses to the exhibition here. It will be interesting to see if this section develops over the next few month
Robot zoos
Following on from our day at the West End Festival - thinking about (non-screen based) digitali activities for nice sunny days:
Robotarium X - "the first zoo for artificial life" - looks fun.

(image from the website at www.leonelmoura.com/robotarium.html)
collaborative curating using del.icio.us, and encouraging online participation
http://del.icio.us/I_tag_you_tag_me is an interesting collaborative curating experiment, where lots of people (via various mailing lists) are invited to log into this del.icio.us account and add/remove tagi/re-tag links to web-based art.
From the originator’s blurb:
If taggingi creates meta-data about pre-existing content, it can be seen as the creation of a discourse about it. And if that content happens to be an online artwork, tagging both allows for a subjective juxtaposition of art works and the elaboration of a critical discourse about it. Curating then. But this isn’t new. This is regular curating done in a schematic way, using a different tool to get the job done. But since tagging is a social activity in its essence, giving birth to folksonomies, it allows for social curating, with social selection of works and social production of discourse about them. This is what this project intends to be. Rather than traditionally curating a show through tagging the projects with the name of the show, we will be asking people to tag some of their favourite Internet art pieces with a few defined tags and some that they can choose freely. The idea is that this device will then create a folksonomic net art exhibition done collectively by a group of people. It can be seen as a social experiment, aiming at finding out what will that second layer of meaning be like, or if it will work at all. A challenge then. I tag you tag me, or a random folksonomy of Internet art. Let the tagging begin.
However, from the looks of things, those who have participated so far have tended to be artists adding links to their own work – there’s a clear incentive for these people to get involved – to promote their work, but are they really meeting the brief set out above? (Admittedly, the nature of the I tag you tag me project means that the list could have completely changed by the time you click on the link)
Which leads me back to online participatory or collaborative projects in general – and how building in incentives to participate (and making people aware of these incentives) are vital to a project’s success – it’s all very well presenting a project and grand ideas about participation/collaboration, but without any participators, can it ever be successful? (c.f. our own Virtuali Creatures)
the dazed digital 50
"A unique perspective on today’s web creativity" - here
An interesting overview of what the wider creative community thinks is innovative online right now.
furtherfield, ars electronica and resonance fm are three that stand out from folly's point of view, but there's a pretty diverse li
blogumenta - an exhibition in facebook
http://www.facebook.com/group.php?gid=2380698481 (you have to be a member of facebook to see this) Or there's documentation of the project at http://www.blogumenta.com/
From the Facebook group page:
"Blogumenta may be Facebook’s first art gallery/art fair. Anyone can join and submit an artwork by uploading a photo or writing on the wall or any other way you can think of to contribute."
I'm not sure whether, out of all the social networki sites available, facebook is the one most suited to this - the implication is that you have to be a member to join in or even just visit the exhibition, while the open-access blogumenta.com is described as documentary evidence rather than an actual experience.
First blog from the Programme Coordinator
Hello,
I’m Programme Coordinator at folly. I’ve never really blogged before (with the exception of my page on folly’s digi_club website) so we’ll have to see how this develops…
I suppose I’m particularly interested in the following areas, which hopefully I’ll be able to use this blogi to explore:
Audience development - sharing digitali art with as wide an audience as possible. How can folly reach as many people as possible and help them “make sense of the world through art and technology”







